In the single strategy, you assume control of various military procedures such as a power recon marine, a Russian spec ops official, an F-18 fighter pilot, and a M1A2 reservoir operator. The story of Battlefield 3 is remarkably interesting and engaging. As you development through the history there are many turns and turns. The key subjects of the story are a future conflict in 2014 which spans from Iran to France. Battlefield 3 does a good job of mixing the action and the history together. Over all, Battlefield 3 includes a solid single player story.
As the history is strong, a huge problem that many people wonder about are the graphics. When DICE exhibited Battlefield 3 at gambling conventions, the artwork looked phenomenal. The footage of the tank and the sands of Karkland were positively incredible. The degree of depth was invisible in any other game before this.
However, all that footage was pre-rendered and expected to appear good. When put in to a real-time setting with tens of thousands of changing parameters, did BF3 supply the exact same amount of depth and rich reality in it’s design? It definitely did. Battlefield 3 is simply put an attractive game, DICE put $100 million pounds in to marketing and it’s evident they needed to show off something they are pleased of. battlefield game 3′s design are created on a new Frostbite 2 engine and new figure animation technology called ANT. The frostbite motor allows the game to create immense details, powerful shadows, and clean textures all within a large setting while it’s all destructible. The ANT character movement is extraordinary, every soldier looks incredibly realistic with facial expressions that modify once the action cooks up.
The simple player plan in Battlefield 3 spans many places including Iran, New York, and Paris. All of the places are metropolitan with many structures and DICE did a great job introducing obvious detail to each area. There are certainly a large amount of vivid colors and Battlefield 3 has great distance terrain.
The design in the multiplayer routes will also be very impressive. You can find 9 main maps, not including the downloadable content. These routes are Caspian Boarder, Damavand Top, Grand bazaar, Kharg Island, Noshahr Canals, Function Firestorm, Operation Metro, Seine Crossing, and Tehran Highway. Each one of these routes has it’s special aspects and style. DICE did a congrats of making the multiplayer experience different in each map. Caspian Boarder is a forested road, that is really large. It contains buildings and forests and is excellent for sniping and using vehicles. Damavand maximum is set in a dark and wet market place. Kharg Area is set in a rugged area and posseses an water surrounding it. Noshahr Canals is set in a commercial area with various canals you do challenge in.
Seine Crossing is really a brilliant colored road aimed in Paris. Tehran Highway is the past main road and it’s aimed in an downtown region in Iran throughout the night. Over all, the graphics in Battlefield 3 are exceptional, from the single player campaign to the diverse multiplayer routes, there is enough of variety in each place graphically.
The noise in Battlefield 3 is some of the greatest sound quality I’ve ever heard of any game. Each bullet whizzing by sounds sharp and practical and when you get good enough you are able to pinpoint wherever it got from. The tanks, jets, and different vehicle sound files are typical incredibly realistic. The voice working is outstanding, and it certainly feels like your a part of the action. The overall game also includes a 19 monitor official soundtrack created by Johan Skugge and Jukka Rintamki. The noise in Battlefield 3 is very impressive. Overall, the artwork in Battlefield 3 are excellent, from the single participant strategy to the varied multiplayer place, there is enough of range in each chart graphically.